Starting from scratch


After a really long time not working on this project, I finally released an installable binary with something on it. But with a catch: I had to re-start from scratch.

Yeah, I deleted the entire source code of my game and started again from the ground-up.

Currently, Muertos Vivientes posses the basics I like to start adding features: a “dev room” and a “debug panel”. The debug panel shows a red rectangle that represents “clock ticks” on the world, this is for a future feature I want to work on.

The channel to release the game half-cooked is called “unplayable”, which may or may not be unplayable as the name suggests.

Well, something is finally out there, and I’m happy because of that!

Files

mv-gnulinux-unplayable.zip 24 MB
Version HEAD-28224bc Aug 31, 2023
mv-windows-unplayable.zip 28 MB
Version HEAD-28224bc Aug 31, 2023

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